![]() A new Substance 3D Automation Toolkit has features for automating Substance files-based tasks.Ī basic aspect of Substance is the fact that, whether virtual or scanned, Substance materials are parametric. A new Substance 3D Materials SDK allows developers to write their own plugins and use the Substance 3D Material and Model engines inside other applications. To make Substance materials as accessible as possible, Adobe has developed two new tools for developers. ![]() All three tools are part of the Substance 3D Collection, the only end-to-end solution for 3D visuals and experiences. Native Apple M-series chips support for Substance Painter, Designer and Sampler, enabling 3D content creators to work faster than ever before. Substance 3D applications will also be free to teachers and students around the world. ![]() Updates to Adobe’s Substance 3D software include a 3D Materials SDK for developers, a new plugin and native support in Apple M-series chips.
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